Posts: 1003 Location: Eh? Joined: 10.04.09 Rank: Mad User
Posted on 23-08-10 20:29
Not that I know a whole lot about public game engines, but wouldn't the UDK be a better choice if you wanted a ready-made engine?
I'd never even heard of havok 'till you mentioned it.
The irony of man's condition is that the deepest need is to be free of the anxiety of death and annihilation; but it is life itself which awakens it, and so we must shrink from being fully alive. http://www.stealt. . .
I'm not starting a learning group. I learned that lesson. It would basically be sharing resources. Havok is actually very big. Its used in most valve games, like half-life, and in games like killzone and fallout 3.
Debugging is what programmers do to beta software to make it take up more room on your hard drive if it is running too efficiently.
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