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HellBound Hackers | General | Graphics

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3D modelling

Mr_Cheese




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Posted on 13-12-05 14:20
recently i have just got interested in 3D modelling.

So i was woundering if any other hbh members are intersted too? What kinda things do you make? If you have any suggestions or tips etc. It be great to have some feedback from some of you!

Also, if enough people are good at 3D modelling then i'll setup a small compeition... the best 3D character gets 50points etc.

If you interested, here is an example of my most recent work. (i know its shit, but feedback/tips appreiacted)


img202.imageshack.us/img202/1048/mesh7hp.th.jpg
img220.imageshack.us/img220/2268/demon0cu.th.jpg


http://www.hellboundhackers.org/
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RE: 3D modelling


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Posted on 13-12-05 16:26
Its not shit! It looks quite good actually, I did some three-dee modeling myself too, but I found it quite difficult.

Here's one thing I made (yeah, of course.. The best thing I made Smile

i18.photobucket.com/albums/b147/Kalkran/Hall.jpg


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RE: 3D modelling

Mr_Cheese




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Posted on 13-12-05 16:45
wow. thats pretty impressive.


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RE: 3D modelling


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Posted on 13-12-05 17:35
What programs do you guys use? I've wanted to do some 3d modelling for a while, just never really looked in to it though.


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RE: 3D modelling

n3w7yp3
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Posted on 13-12-05 18:22
I have a friend who does renders, and in fact he is a member here...

come on philibuster, wake up! Wink


"Root is a state of mind" -- K0resh
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RE: 3D modelling

Mr_Cheese




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Posted on 13-12-05 18:38
BobbyB wrote:
What programs do you guys use?


i use a program called Rhinoceros


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RE: 3D modelling


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Posted on 13-12-05 20:30

I created this with Maya

67.15.56.13/~jangus74/pics/teacup.jpg

I know its a little thicker than it probably should be but it was my first project in 3D for that program.




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RE: 3D modelling


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Posted on 13-12-05 22:26
i actually do 3d models a lot. i have a site http://www.galeku. . .
where my members do challenges and such.


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Posted on 13-12-05 23:19
Blender (http://www.blende. . .) is a good multi-platform, free 3D modeling program. Some people don't like the interface, but personally I love it. It's a very powerful program.
Author

RE: 3D modelling

Mr_Cheese




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Posted on 14-12-05 16:43
i just tried it, but i didnt get on with the interface. seemed quite comfusing, didnt really know where to start.

i think i'll stick to Rhino


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Posted on 14-12-05 19:00
I do some 3D modelling for fun and school work, I use anim8or (for basic modelling) with Pov-Ray (an awesome free rendering program) to render in high quality, or SketchUp for quick modelling.

Here is the latest thing I did, it's something for school. Nothing special, but it's pretty cool Grin
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RE: 3D modelling


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Posted on 14-12-05 20:00
I mostly do weapons but have recently been doing some character models. I use maya for organic models and max for everything else.

www.gang-life.com/images/renders/thumbs/m962.jpg
photobucket.com/albums/v298/philibuster/th_lips.jpg
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RE: 3D modelling

Mr_Cheese




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Posted on 14-12-05 20:14
wow, those are extremely impressive.

the weapons woudlnt be too hard to do, i could create something similar without much problem, but what i find out standing is your charachters and "organic" models.

how do you get textures like that?

when i create "organic" models in Rhinoceros, i find it hard to get the mesh into the right shape and often have problems with texture importing etc (getting it right size / shade etc)

You have any tips for creating human charachters??


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Posted on 14-12-05 20:49
I used max to render those and learned how to change render/texture settings from this tutorial.

I really wouldn't know how to solve your texture problem in rhino (I've never heard of it till today Pfft). But I think the most important thing on organics is to have really good reference pictures; I get my human ones from http://207.171.99.221/jailsearch/ .

Edited by on 14-12-05 20:49
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RE: 3D modelling

Mr_Cheese




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Location: Brighton, UK
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Posted on 14-12-05 21:01
i have 3d max at the moment but i'm stumped on how to use it as well as i can ues rhino.

if you have the time, perhaps you could give me a few quick lessons over MSN? If your willing, just PM me your msn and i'll add you.


http://www.hellboundhackers.org/
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RE: 3D modelling

Mr_Cheese




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Location: Brighton, UK
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Posted on 16-12-05 17:23
philibuster website inspired me to attempt some gun modelling. They are no where near "gang life's" standard, but none the less, here they are:


There 2 are surposed to be Walther PPK's
img366.imageshack.us/img366/6040/greenppk3jp.th.jpg
img512.imageshack.us/img512/4669/glassppk1oe.th.jpg

I forgotten the name of this.. a H&K G something..
img302.imageshack.us/img302/651/gun7yl.th.jpg






Edited by Mr_Cheese on 16-12-05 17:24
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RE: 3D modelling


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Posted on 16-12-05 18:02
How'd you do that glass render for the pistol, its pretty neat looking Pfft .

Here's my first attempt at a skin made in photoshop, it sucks badly but its pretty cool to me Wink

img377.imageshack.us/img377/6835/robot5hu.th.jpg

Edited by on 16-12-05 18:06
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RE: 3D modelling


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Posted on 16-12-05 19:05
The weapons looks pretty cool, and that jail search thingy is awesome phillibuster, anyway looks like a mp5 to me cheese... It was nice but that Kalashnikov looked really good.


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RE: 3D modelling

Mr_Cheese




Posts: 2468
Location: Brighton, UK
Joined: 30.11.04
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Posted on 19-12-05 17:17
In Rhino there is a option to have a "glass" texture to the gun. But if you wish to have "glass" a different colour than what is given.. this is how i did it:
- select a glass kinda colour for your object
- set the gloss/reflectivity up really high
- set the transparency to around 40 or 50

then you should have a nice glass effect..

Also, check out my first 100% finished render, of a glass Walther PPK.

img511.imageshack.us/img511/3687/unloadedjpeg4az.th.jpg


Comments are much appreicated.


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RE: 3D modelling


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Posted on 19-12-05 18:15
Shit cheese thats some good shit....


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