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Out of Curiosity... |
The-Scarecrow
Member

Posts: 163
Location: Australia
Joined: 18.05.07 Rank: Mad User |
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forgive spelling. just your normal ping -t 'attack' on a game server. how many computers are we talking about to take it out? like are we talking 10? 1000? 10,000?
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RE: Out of Curiosity... |
The-Scarecrow
Member

Posts: 163
Location: Australia
Joined: 18.05.07 Rank: Mad User |
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yeh i get that... it is a bit of a 'how long is a piece of string type argument...' i was thinking more along the lines of one of those stupid annoying virus's that spread really fast... lots of over kill i know... just thought it would be interesting just to see how many it took... is there any other ways of messing with game servers other than in game 'haxs'?
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RE: Out of Curiosity... |
The-Scarecrow
Member

Posts: 163
Location: Australia
Joined: 18.05.07 Rank: Mad User |
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you dont have to but i would be most interested.
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RE: Out of Curiosity... |
Avlid
Member
Posts: 53
Location: Sweden
Joined: 24.02.09 Rank: Monster |
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I doubt that anyone will teach you how to kill a game server for several reasons.
1) There is no sense in it
2) since when did ping -t get normal?
3) You live in Australia
Scan the ip, look what services it runs.
Find out more about that service and finally;
learn how to use the weaknesses in those system
and then do it.
And just for the record, read our forum rules and apply to them.
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RE: Out of Curiosity... |
The-Scarecrow
Member

Posts: 163
Location: Australia
Joined: 18.05.07 Rank: Mad User |
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Australia is seriously THE best country in the world don't knock it.
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RE: Out of Curiosity... |
SET
Member
Posts: 380
Location: 0
Joined: 22.02.07 Rank: Hacker Level 1 |
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game server crashing....
First a reason why ping wont work. Windows sends a max packet size of 65,500 but a computer can still handle 65,535 long packets. A ping of death was a 65,536 packet...Which normally a OS would reject but send t fragmented it would create a buffer overflow.
But just to have fun its really simple math. a dedicated game server well differ in speed depending on country so i will assume USA average is 5MB Download 2MB up so lets say the game runs a average of 30Kb a sec and there is 30 users
30kb x 30 user = 900kb 4100kb left over 4100/65.5kb = 62.59 round up
So 63 computers and to tie it up you would need
5000kb / 65.5kb =76.33 round up
77 Computers to kill a 5mb bandwidth
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RE: Out of Curiosity... |
Avlid
Member
Posts: 53
Location: Sweden
Joined: 24.02.09 Rank: Monster |
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MoshBat wrote:
He's mentioned nothing of his target, plus, it's fine to just assume he won't succeed, and he's simply just curious.
Of course, we're all pretty sure he's trying to fuck something for no reason.
And as we are pretty sure about it i think it would count anyway..
EDIT:
This is what i have to say about Australia
http://www.youtube.com/watch?v=c21qNyeb0kY
Edited by Avlid on 23-12-09 14:53 |
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RE: Out of Curiosity... |
Compromise
Member
Posts: 224
Location:
Joined: 11.11.09 Rank: Moderate Warn Level: 30
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ping :>, cute.
CrazySpai |
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RE: Out of Curiosity... |
KvK
Member

Posts: 93
Location: EAX
Joined: 17.01.09 Rank: God |
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@OP: There was a presentation at DEFCON17 about something along these lines. If you're curious, here's a link to the presentation.
~Fragging Game Servers
https://media.defcon.org/dc-17/video
/DEFCON%2017%20Hacking%20Conference%20Presentation%20By%20Bruc
e%20Potter%20and%20Logan%20Lodge%20-%20Fragging%20Game%20S
ervers%20-%20Video%20and%20Slides.m4v
Edited by KvK on 23-12-09 16:19 |
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RE: Out of Curiosity... |
korg
Admin from hell

Posts: 1704
Location: ENDING YOUR ONLINE EXPERIENCE!
Joined: 01.01.06 Rank: The Master |
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MoshBat wrote:
Of course, we're all pretty sure he's trying to fuck something for no reason.
I think so also, end of discussion.
Locked.
I deal in pain, All life I drain, I dominate, I seal your fate.
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