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RE: Collaboration |
Demons Halo
Member

Posts: 261
Location: Sweden
Joined: 26.03.09 Rank: Hacker Level 1 |
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Vector-fusion wrote:
The 1st result in google is the best i have seen and used. It offers the most features and is very well documented.
You said "surpirsed that there is no useful framework" and the 1st result is very very useful, Try using google more .
* facepalm *
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RE: Collaboration |
-god-
Member
Posts: 81
Location:
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hmm, why don't you try to compile all the HBH missions into a game? make a scblockedript to simulate a browser so that it can be completely independent of the actual site? |
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RE: Collaboration |
ADIGA
Member

Posts: 50
Location: Jordan - Middle East
Joined: 28.12.07 Rank: God |
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-god- wrote:
hmm, why don't you try to compile all the HBH missions into a game? make a scblockedript to simulate a browser so that it can be completely independent of the actual site?
this could be done yet its not what is needed, why?
simply because you want people to come to the site for 2 main reasons,
1- more hits on the site better rank and that drives more users and so on.
2- adverts pay for this site (even if that was partially), if people did not visit much less income to the website and therefore difficulties in keeping it running.
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RE: Collaboration |
-god-
Member
Posts: 81
Location:
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ADIGA wrote:
-god- wrote:
hmm, why don't you try to compile all the HBH missions into a game? make a scblockedript to simulate a browser so that it can be completely independent of the actual site?
this could be done yet its not what is needed, why?
simply because you want people to come to the site for 2 main reasons,
1- more hits on the site better rank and that drives more users and so on.
2- adverts pay for this site (even if that was partially), if people did not visit much less income to the website and therefore difficulties in keeping it running.
perhaps then, a variation of the challenges? or a sample for advertisements sake? send it out with some basic articles on say the first two of each category and send it out in an attempt to draw in more people? it's in the sites interest that way? |
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RE: Collaboration |
ADIGA
Member

Posts: 50
Location: Jordan - Middle East
Joined: 28.12.07 Rank: God |
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-god- wrote:
perhaps then, a variation of the challenges? or a sample for advertisements sake? send it out with some basic articles on say the first two of each category and send it out in an attempt to draw in more people? it's in the sites interest that way?
Could be, but any thing you offer outside of the website will get you to lose visitors, even if that a small amount of them, and on the other hand, a group of people on a "Hacking" related place issuing a PC Application ..... that would seem like a scam to get people to download ca virus or something like that, i would say we should stick to something that is server side and has a large base of users and people who really know the language we use, so that it can be reviewed by others whom in turn will provide credibility to it.
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RE: Collaboration |
Demons Halo
Member

Posts: 261
Location: Sweden
Joined: 26.03.09 Rank: Hacker Level 1 |
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except for the challenges thingy, is there no other suggestions? O.o
come on... |
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RE: Collaboration |
ADIGA
Member

Posts: 50
Location: Jordan - Middle East
Joined: 28.12.07 Rank: God |
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this my sound stupid, but ...
how about something that teaches you a programming/scblockedripting language based on a language you already know, as an example...
those who know PHP and want to learn ASP could use something like function or help chooser where he selects the function or statment he already knows to learn how it can be used or what is the equalivent of it in another language, sort of a translator for programming languages aimed for those who can program and want to learn something new.
for me i always want to learn new things but all the garbage talk makes me wanna quit before even starting 
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RE: Collaboration |
spyware
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Posts: 4190
Location: The Netherlands
Joined: 14.04.07 Rank: God Warn Level: 90
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ADIGA wrote:
for me i always want to learn new things but all the garbage talk makes me wanna quit before even starting 
What in the world is garbage talk?

"The chowner of property." - Zeph Widespread intellectual and moral docility may be convenient for leaders in the short term,
but it is suicidal for nations in the long term. - Carl Sagan Since the grid is inescapable, what were the earlier lasers about? Does the corridor have a sense of humor? - Ebert |
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RE: Collaboration |
Arabian
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Posts: 320
Location: inside you.
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spyware wrote:
What in the world is garbage talk?
Moonspeak for "trash talk" i believe.
Hare Lambda!
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RE: Collaboration |
-god-
Member
Posts: 81
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well first of all, anybody who's interested, why don't we just post random scblockedripts we've made in this thread, with a basic overview of what you're trying to achieve with it so that the rest of us can see where the others stand, then hopefully some random inspiration will come out of the wood works.
sound like a decent start? 'cause right now we have no idea who's at what level so we can't really make a challenge not knowing whether we'll be able to make it as a group  |
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RE: Collaboration |
Demons Halo
Member

Posts: 261
Location: Sweden
Joined: 26.03.09 Rank: Hacker Level 1 |
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sooo are we letting this thread die or what? |
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RE: Collaboration |
stealth-
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Posts: 995
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This is what happens to most "code collaboration" groups. They have absolutely no idea where to start. I'm sure there are lots of people that would enjoy helping out, myself included, but without anyone having any idea of a direction of where to go in the first place, it won't even get started.
The irony of man's condition is that the deepest need is to be free of the anxiety of death and annihilation; but it is life itself which awakens it, and so we must shrink from being fully alive.
http://www.stealth-x.com |
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RE: Collaboration |
COM
Banned

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Come one, Demons Halo, get some nuts up and grab a hold of this. I may not like you, but if you genuinely want to do this then it'd be a shame to watch it just die.
I think any game is a terrible idea, as is just doing some general forum crap, but didn't you have a good idea on the first page that even spyware agreed with? Just pick something and do it. Finer details can be ironed out once you have an interested group.
Also, whether to decide a coding style is easy: do so.
K'aem'nhi kh'rn, K'aem'nhi kh'r, K'aem'nhi kh'rmnu.
I'a Y'gs-Othoth! |
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RE: Collaboration |
Demons Halo
Member

Posts: 261
Location: Sweden
Joined: 26.03.09 Rank: Hacker Level 1 |
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stealth- wrote:
This is what happens to most "code collaboration" groups. They have absolutely no idea where to start. I'm sure there are lots of people that would enjoy helping out, myself included, but without anyone having any idea of a direction of where to go in the first place, it won't even get started.
I just wanted to know what you guys want to work on... :/ do you have any ideas? The best one I have is an HTML5 framework, would that be of any interest to you?
COM wrote:
Come one, Demons Halo, get some nuts up and grab a hold of this. I may not like you, but if you genuinely want to do this then it'd be a shame to watch it just die.
I think any game is a terrible idea, as is just doing some general forum crap, but didn't you have a good idea on the first page that even spyware agreed with? Just pick something and do it. Finer details can be ironed out once you have an interested group.
Also, whether to decide a coding style is easy: do so.
U sure know how to motivate ppl you dont like...
anyway, how many of you would be interested in the HTML5 framework concept?
Edited by Demons Halo on 03-03-11 08:33 |
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RE: Collaboration |
ADIGA
Member

Posts: 50
Location: Jordan - Middle East
Joined: 28.12.07 Rank: God |
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im interested in that, but the thing is that i have no clue how that is made .
in case its what to work for ill need to know what to do exactly X 100
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RE: Collaboration |
cyber-guard
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I haven't got time to organize this by any chance, but I do have an idea. Daemon Halo proposed a HTML5 framework, and I quite liked that, although that on its own is incredibly vague. Let me run this past you. I am sure you are familiar with xss and ajax worms, well this would be basically be a little twist on kind of web worm, nonetheless taking advantage of all the fancy stuff HTML5 introduces. The idea is that you find a persistent XSS on a site, and you want to get a little more info then cookies etc. So what you can do after the user visits the page with xss is infect all the links with the worm, use ajax to load every link the user clicks so he doesn't actually leave your control. All that was possible before HTML5; what wasn't possible was to log all and every keystroke (and other action) that the user took in relatively hassle free way. New fancy events in HTML5 allow us to do this. Of course we still want to keep everything stealth, so you would need to log the data on invisible input area (where you sent the user with autofocus), and then project it on the actual frontend of the website, so the user doesn't get suspicious. Effectively we'd be developing a browser-based keylogger. There is a lot of things to account for, and could be quite a challenge; I'm ready for any feedback...
Check our new md5 cracker:http://www.cyber-guard.co.uk/tool/md5-cracker
http://www.cyber-guard.co.uk
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[mail]contact@cyber-guard.co.uk[/mail]
Edited by cyber-guard on 03-03-11 23:57 |
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RE: Collaboration |
Tucak
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Posts: 19
Location:
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cyber-guard wrote:
I haven't got time to organize this by any chance, but I do have an idea. Daemon Halo proposed a HTML5 framework, and I quite liked that, although that on its own is incredibly vague. Let me run this past you. I am sure you are familiar with xss and ajax worms, well this would be basically be a little twist on kind of web worm, nonetheless taking advantage of all the fancy stuff HTML5 introduces. The idea is that you find a persistent XSS on a site, and you want to get a little more info then cookies etc. So what you can do after the user visits the page with xss is infect all the links with the worm, use ajax to load every link the user clicks so he doesn't actually leave your control. All that was possible before HTML5; what wasn't possible was to log all and every keystroke (and other action) that the user took in relatively hassle free way. New fancy events in HTML5 allow us to do this. Of course we still want to keep everything stealth, so you would need to log the data on invisible input area (where you sent the user with autofocus), and then project it on the actual frontend of the website, so the user doesn't get suspicious. Effectively we'd be developing a browser-based keylogger. There is a lot of things to account for, and could be quite a challenge; I'm ready for any feedback... I would go with this. |
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